Now available in a Second
Edition, Games of Strategy remains the most accessible principles-level text for courses
in game theory, addressing a remarkably broad range of concepts in a narrative that is
both clear and compelling. Using resonant real-world examples, the authors simplify
difficult theoretic ideas, helping students see the value of strategic thinking in a
variety of situations. The text has been carefully updated for this Second Edition,
including thorough revisions of the sections on sequential- and simultaneous-move games
and those on voting and auctioning.
Table of Contents
Part one: Introduction and
General Principles
1. Basic Ideas and Examples
2. How to Think About Strategic Games
Part Two: Concepts and
Techniques
3. Games with Sequential
Moves
4. Simultaneous-Move Games with Pure Strategies
5. Simultaneous-Move Games with Pure Strategies, II
6. Combining Sequential and Simultaneous Moves
7. Simultaneous-Move Games with Mixed Strategies
8. Simultaneous-Move Games with Mixed Strategies
Part Three: Some Broad
Classes of Games and Strategies
9. Uncertainty and
Information
10. Strategic Moves
11. The Prisoner's Dilemma and Repeated Games
12. Collective-Action Games
13. Evolutionary Games
Part Four: Applications to
Specific Strategic Situations
14. Brinkmanship: The Cuban
Missile Crisis
15. Strategy and Voting
16. Bidding Strategy and Auction Design
17. Bargaining
18. Markets and Competition
662 pages