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THRESHOLD COMPETITOR SOLO VERSION


ANDERSON P. SCOTT T. BEVERIDGE D. HOFMEISTER D.

wydawnictwo: PRENTICE HALL , rok wydania 1999, wydanie II

cena netto: 263.00 Twoja cena  249,85 zł + 5% vat - dodaj do koszyka

Philip H. Anderson , University of St. Thomas Timothy W. Scott , Mankato State University
David A. Beveridge David L. Hofmeister

Published August 1998 by Prentice Hall Business Publishing

Copyright 1999, 103 pp. Paper Bound with Disk ISBN 0-13-020235-5

Appropriate for undergraduate management or introduction to business courses, as well as senior-level strategy and MBA short courses. Threshold Competitor is a Windows-based business management program that simulates the workings of a small business. Threshold Competitor provides students the opportunity to demonstrate their understanding of business concepts in a competitive, but safe environment.

THREE VERSIONS

Team Version. Working in groups, students make the decisions needed to run small manufacturing business. Each group manages a separate company which is in competition with other group-managed companies in the same marketplace.
Solo Version. Threshold Solo Competitor is a play-alone version that allows students to play the game by themselves, at their own pace. Students make decisions in Solo Competitor that are identical to those found in Team Competitor. However, rather than compete against other student-managed companies, Solo Competitor uses expert logic to create a competitive environment that places students in competition with 15 semi-intelligent companies managed by the computer. If students perform poorly against the computer competitors, they can stop playing the current setup and start a new competition quickly and easily. Since administration by the instructor is minimal Solo Competitor works well for large classes. It can also be used for distance learning courses. (Students can send their results to instructors as an e-mail attachment.).

Team and Solo Combined Version. This combined package allows students to compete in a dynamic team-based environment, and also to work individually against the computer. Instructors can also use the Solo Version as an assessment tool to test the understanding of individual students.

Are you interested in a Windows-based simulation for Principles of Management or Introduction to Business?

  • Windows-based.

  • Student disks included in manual so every student has their own disks.

  • Allows participants to put management principles into practice by acting as a company's management team, deciding its mission, goals, policies, and strategies.

  • Helps develop skills in planning, organizing, staffing, directing, and controlling a business.

  • Allows participants to see the interrelationship of different areas of business by permitting decisions in:

    • Marketing, including market research and sales forecasts.

    • Finance, including short-term and long-term loans.

    • Manufacturing, including raw materials, production, scheduling, staffing, and inventory control.

  • Management Dilemmas add a behavioral element by asking students to make qualitative decisions about ethical or personnel-related issues. The software offers 4-5 responses for each dilemma, and is programmed to provide a range of responses for each option to simulate the variability of responses that comes with managing human behavior.

  • Makes financial statements meaningful since participants see how decisions impact on the income statement, cash/flow statement, and balance sheet.

  • Provides the opportunity to ask "what-if" questions by entering a sales estimate and seeing the results if your decisions at that sales level is achieved.

  • Allows participants to see the results of their decisions and have an opportunity to correct mistakes in the following business quarters.

  • Permits decisions to be input directly into a computer, which checks each input to ensure that it is within the allowable range.

(NOTE: The following TOC is for the Team and Solo Combined Manual; contents for the Team Manual and Solo Manual will vary slightly.)
Preface.
1. Overview.
Review of Management Functions.
3. The Threshold Competitor Business Environment.
4. Loading Threshold Competitor Software.
5. Working with the Threshold Team Competitor and Solo Competitor Programs.
6. Making Decisions.
7. Threshold Competitor Reports.
Appendixes.
Appendix A: Quarter 0 Decisions.
Appendix B: Quarter 0 Reports.
Appendix C: Sample Market Research Report for a Three Team Industry.
Appendix D: Initial Cost Parameters.
Appendix E: Threshold Team Competitor and Solo Competitor Limits and Time Lags.
Appendix F: Threshold Team Competitor and Solo Competitor "Hot" Keys.
Appendix G: Management Dilemmas.
Appendix H: Threshold Team Competitor and Solo Competitor Industry Performance Reports.
Appendix I: Flow Chart of Threshold Team Competitor and Solo Competitor Decisions.
Appendix J: A Step-By-Step Walk-Through.
Index.
Set Up Disk.
Company Disk.

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