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BRANDMAPS THE COMPETITIVE MARKETING STRATEGY GAME


CHAPMAN R.

wydawnictwo: PRENTICE HALL , rok wydania 1997, wydanie IV

cena netto: 263.00 Twoja cena  249,85 zł + 5% vat - dodaj do koszyka

Randall G. Chapman

Published August 1996 by Prentice Hall Business Publishing

Copyright 1997, 196 pp. Paper ISBN 0-13-597451-8
BRANDMAPS...- is a sophisticated marketing simulation game for MS DOS personal computers that reflects a realistic approach to the complexities, uncertainties, and challenges inherent in the marketing decision-making and analysis process. To the greatest extent possible, BRANDMAPS...- is designed to represent "reality" to the participants, rather than being just a "game."

  • In late 1985, the author began an FAQ's (frequently asked questions) e-mail distribution list for users and potential users of BRANDMAPS™ and BRANDS™. In addition to distributing FAQs widely, this mailing list also serves as a teaching vehicle to encourage discussion about BRANDMAPS™ and BRANDS™, teaching strategy and tactics, helpful hints, etc.

  • The e-mail list is available only to marketing instructors who currently do or potentially might have an interest in using BRANDMAPS™ and/or BRANDS™ in their courses. Here, the term "marketing instructors" is also meant to include doctoral students who are also current or potential users of the simulation games. The list is not available to students using the games. If there are others who would like to be included in this FAQs e-mail list, please advise the author via e-mail. Please send your response directly to the author at ChapmanRG@aol.com.

  • Allows BRANDMAPS...- to include between four and eight regional markets, chosen by the course instructor at the time BRANDMAPS...- is initialized.

  • Features eleven marketing research studies.

    • Brand Satisfaction Ratings.

    • Regional Summary Analysis.

    • Marketing Research Ordering Statistic.

    • Marketing Support Spending Productivity Analysis.

    • Population Forecasts.

    • Per Capita Income Forecasts.

    • Consumer Price Index Forecasts.

    • Self-Reported Attribute Preferences.

    • Dealer Inventory Analysis-Own Brands.

    • Dealer Inventory Analysis-All Brands.

    • Price Sensitivity Analysis.

  • Contains three "hidden"marketing research studies which instructors may choose to activate if the course context is appropriate.

    • Performance Evaluation Report.

    • Market Structure Analysis.

    • Operating Results Database.

  • Offers a system of instructor-controlled switches that allow instructors to customize BRANDMAPS...- by "fixing" or "automating"(temporarily or permanently) BRANDMAPS...- decision variables.

  • Includes a game parameter file editor within the suite of BRANDMAPS...- programs. The editors have built-in logical checking to ensure that the parameter changes are within acceptable bounds.
    1. BRANDMAPS...- and Marketing Simulation Games.
    2. BRANDMAPS...- Overview.
    3. Marketing Decision Variables.
    4. Non-Marketing Decision Variables.
    5. Marketing Research Studies.
    6. Financial and Operating Results Reports.
    7. Decision-Making Logistics and Related Paperwork.
    8. Summary of BRANDMAPS...- Costs.
    9. Performance Evaluation in BRANDMAPS...-.
    10. Marketing Planning in BRANDMAPS...-.
    11. Budgeting in BRANDMAPS...-.
    12. Marketing Management In-Basket Exercise.
    13. Using the BRANDMAPS...-.
    Index.

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